PVP 5v5 DrakeMore Underground

Experience the Drakmore Underground

The mafia clan known as Ma's Gang has been operating a mudfruit liquor operation for decades in the swamps of Drakmore. In recent years, competition has turned ugly and now trainers have taken up the task of collecting processed barrels of mudfruit rum from the local distillery and delivering them through the underground caverns to their storage cache.

In this 5v5 PvP battleground, players will collect a barrel from the center platform and carry it on their back to the storage cache deep inside the Drakmore underground caverns. But be aware, these barrels are heavy and carrying them will slow you down so you will need the protection of your team to get them there. There will be one barrel in play at any given time and if a player carrying a barrel is killed the barrel is dropped to be picked up by another player. Rumor has it that the old swamp shacks found in Drakmore may carry effects that could help or harm your chances. Who will be the supreme rum runner?

Drakemore Underground Map

Drakemore Underground Map

Team Shrine Base Each team have their Own Shrine Base where they Start the Match with and also when someone died in the team get revived to their own base after 15 seconds.

Team base ( Revive Location)

Capture the Barrel

While battling the Enemies, Go near the Barrel and Capture it with Default Key " R " ( In Mobile You will see the Pick Barrel Icon where you are near it)

While picking barrel until the bare fills , If you use any spell using your Kryptomon Capture will cancel or if Enemies attack on your Trainer it will also disrupt the Capture.

Capture The Barrel

Drop the Barrel at the Your Team Flag Location

Drop the barrel Yourself or Help your Teammate deliver it

You or Your Opponent can attack the Barrel Holder Kryptomons and knock out to let the Barrel drop it and then other can capture it from where it dropped.

Drop the Barrel on Board to get the Points

After Dropping the Barrel your Team get 1 points and first team to get the 3 points wins

PVP Spells Info

Ice Block
Wall of Wind
  • ICE BLOCK : Encase the target in Ice Preventing Movement and Spell Block +Immune to all spells,effect,damage and healing for 8 seconds

  • Wall of Wind : Encase the target in Wind Preventing Movement and Spell Block + Immune to all spells,effect,damage and healing for 8 seconds

Ice Block and Wall of Wind are under the same family PVP spell due to that it share the Global Cooldown if the Kryptomon Pair have both elements Air and Ice after its used. Both spell can be used for making Trainer and Kryptomon Movement locked down to one place while they are under its effect.

SmokeScreen
Sparkling Grasp
  • SmokeScreen : Incapacitates the target in smokescreen causing Loss of control for 6 seconds

  • Sparkling Grasp : Stuns the target with an electric spark causing the loss of control for 6 second.

Smokescreen and Sparkling Grasp are under the same family PVP spell due to that it share the Global Cooldown if the Kryptomon Pair have both elements Fire and Electro after its used. Both spell can be used for the confusing the Trainer and Kryptomon to knockout easier while they are under its effect.

Quick Sand
Horror
  • Quick Sand : Slows the target reducing movement speed by 70% and dealing Small Ground elemental damage every 3 seconds till 8 Second spells effect.

  • Horror : Slows the target reducing movement speed by 70% and dealing small Ghost elemental damage every 3 seconds till 8 Second spells effect.

QuickSand and Horror are under the same family PVP spell due to that it share the Global Cooldown if the Kryptomon Pair have both elements Ground and Ghost after its used. Both spell can be used for the Slowing down the Trainer and Kryptomon movement to knockout easier while they are under its effect.

Deep End
Entangling Roots
  • Deep End : Drowns the target reducing the movement speed by 100% for 8 seconds.

  • Entangling Roots : Ensares the target reducing the movement speed by 100% for 8 seconds.

Deepend and Entangling Roots are under the same family PVP spell due to that it share the Global Cooldown if the Kryptomon Pair have both elements Water and Grass after its used. Both spell can be used for the Slowing down the Trainer and Kryptomon movement to knockout easier while they are under its effect.

Learn about the more spells of each element in here

WoK Spell Library

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